Archive for the ‘Video Games’ Category

Occupational video game designers simulate military occupational design

Tuesday, June 30th, 2009

“We need to modernize the series in a realistic manner,” said Bill Gainer, President of Re-Activision, after announcing the release of the fifth title in the “Call of Duty” video game franchise.  “Call of Duty 5:  Full-Time Occupation” includes missions that simulate patrol of liberated Iraq, marking the second time the series has ventured from its World War II time frame.  “We decided that if we’re going to portray modern warfare, we need to base it on real life,” said Gainer.

The storyline picks up shortly after the ‘Mission Accomplished’ banner was unfurled and continues until the present day.  Over the course of the game, the character controls three different characters including an American in charge of a small brigade, an Iraqi child sent by the U.S. military to infiltrate a would-be insurgency group, and an elderly peasant woman escaping fire from both sides.  In addition to shell shock, “Call of Duty 5″ includes fast screen clipping to simulate methamphetamine withdrawal.

“We have faith that we can continue this series for quite some time,” said Gainer.  “There’s no end in site to the series’ longevity–expect another hundred years of games.”

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